Maverick | Bitch Ricky Marten-Taylor (
deuteranope) wrote in
daybreakacademy2019-04-28 07:35 pm
but some may still have need of me. [WYMW player plot]
WHO: NPC Wist (and Poe), Shuuya Kano, Toki Rikugou, Rex Arany, Héctor Rivera, and Michael.
WHERE: Wist's forest hideout.
WHEN: April 30.
WHAT: Mission group goes to confront Wist about their magic nonsense.
WARNINGS: n/a as of yet.
The trip into the depths of the forest is a fairly peaceful one -- at least going by its own intentions. If the ragtag bunch creates their own chaos on their walk, that isn't the trees’ business. It’s just there with its gentle rustling as wind coaxes them forth, and to allow them to hear the fae’s hideout before they can see it. There's a soft ring accompanying the breeze, like wind chimes have also banded together and are having a pleasant little chat to pass the day away.
There are no doors to Wist’s woodlands home, only entrances made by open space between trees bent into a dome, branches ducking and weaving together and dappling the ground with specks of light like stars against a colorful carpet of leaves. It seems to be a full range of seasons in this little section of the forest. A dazzling array of leaves, little blossoms bright on the bleak, dark wood, raining down petals in slow motion, a heavy sun, seemingly brighter once you step inside the dome like its forever at its peak, and despite that, a chill in the air that’s almost enough to make you taste metal in your lungs... As expected, dozens of wind chimes hang from the “ceiling” with a welcoming glint and clang.
At the first rustle, there’s a shrill cry.]
AIEEEEE!! YOU ARE SO DEAD!
[...but perhaps it’s not as concerning as it sounds, as the 6’9” fae with black hair to their knees comes through a veil of sewn petals and roughly chucks a game controller onto the soft floor. They seem...absorbed in this tantrum, for the moment.]
WHERE: Wist's forest hideout.
WHEN: April 30.
WHAT: Mission group goes to confront Wist about their magic nonsense.
WARNINGS: n/a as of yet.
The trip into the depths of the forest is a fairly peaceful one -- at least going by its own intentions. If the ragtag bunch creates their own chaos on their walk, that isn't the trees’ business. It’s just there with its gentle rustling as wind coaxes them forth, and to allow them to hear the fae’s hideout before they can see it. There's a soft ring accompanying the breeze, like wind chimes have also banded together and are having a pleasant little chat to pass the day away.
There are no doors to Wist’s woodlands home, only entrances made by open space between trees bent into a dome, branches ducking and weaving together and dappling the ground with specks of light like stars against a colorful carpet of leaves. It seems to be a full range of seasons in this little section of the forest. A dazzling array of leaves, little blossoms bright on the bleak, dark wood, raining down petals in slow motion, a heavy sun, seemingly brighter once you step inside the dome like its forever at its peak, and despite that, a chill in the air that’s almost enough to make you taste metal in your lungs... As expected, dozens of wind chimes hang from the “ceiling” with a welcoming glint and clang.
At the first rustle, there’s a shrill cry.]
AIEEEEE!! YOU ARE SO DEAD!
[...but perhaps it’s not as concerning as it sounds, as the 6’9” fae with black hair to their knees comes through a veil of sewn petals and roughly chucks a game controller onto the soft floor. They seem...absorbed in this tantrum, for the moment.]

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