The Watchers of Night (
thewatchers) wrote in
daybreakacademy2020-05-20 05:47 pm
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Entry tags:
Into the Depths

INTO THE DEPTHS
Log Comm | Network Comm | OOC Comm | Navigation
Something was riding, an omen of great things to come. Focusing on this lead, the Academy sent a team to follow the Dullahan on it's ride.
A. Descent
The Dullahan was persistent, and the more observant that followed would realize that the Fae was intentionally leading them through the thin veil into the Outlands. The surroundings get gradually less and less normal, less familiar until they’re fully into a place that doesn’t feel touched by humanity at all. The air has a strange, salty tinge that can be tasted on the tongue as strangely bare, bleach-white trees reach up into the sky, reedy tendril-like grass crunches under the feet, with bizarre flat and fan-like protrusions rising up and jabbing into the air. Be warned, however; careless contact with any of these features draws blood, they’re all rough-textured and sharp.
Here and there, more and more as the dullahan proceeds, bodies are scattered across the ground and the trees. None are human; in many cases, some aren’t even approaching humans. But they are all dead, without doubt, their pieces torn and scattered across what must have been homes once and are now broken craters, like wounds in the world.
B. Ambush
The unnatural horse suddenly halts, all four hooves planted in the muddy ground, snorting heavily. The headless rider does not try to force his steed on- instead, he readies his weapon.
“Thy mulish persistence begins to become tiresome.”
Utultar’s presence warps the world around him, like a cloak. His eye gleams red, and the sky itself seems to darken. The Dullahan’s horse screams a challenge and charges.
“Begone from my sight, insects.”
His assault is sudden and terrifying; a series of blasts that seem to tear apart the world, hungry and malevolent. The force of their deployment alone, not to mention the impact, is enough to throw people around like dolls, scattering them far and wide.
C. Aftermath
The light was blinding, and it felt as though you were lucky to be alive after it - let alone being able to stand. The strange bleach-white forest seems to stretch on forever, somehow looking dark and gloomy despite their stark color and the lack of foliage. On the pearl-white mud rose small trickles of a blue-black inky liquid that seem to roll rivets into a trail. Perhaps it will guide you to the others who have been separated - it’s better to find someone quick, as it’s unlikely that the Herald is the only threat in this place.
At points, the strange fluid suddenly stops, forming a small puddle before solidifying, lightening in color and warping, leaving a mask behind, and a soft whisper swims in the briny air, the opening to every story known, a promise of power and safety. Without the mask, the strange air makes it hard to breathe, and even harder to think; eventually, the pull will be too strong to resist.
Wearing a mask makes things seem brighter and more colorful; the physical world wavers, to be replaced by strange patterns and symbols and the sense that you’re inside a dream, or a storybook - a place both real and unreal. Following them will lead you to your fellow travelers, whose masks and minds have created colorful storyscapes in which you can easily slip into.
D. Water?
Eventually, as you walk through your own stories and each other’s, you’ll come to the edge of a vast, blue sea. Something as large as an island, imprisoned by three massive chains biting into the ground, wallows uncomfortably, making pained calls that echo across that vast space. Even from a distance, it’s clear to see: it bleeds the same deep, dark blue as the ‘water’ that surrounds it.
It wants to be free, that much is clear. And for those who look closely at the scraps and ruins that litter this vast shore, they may find clear hints to this being’s true nature, and the benefits to freeing it:
-A great deal of Utultar’s power to make and maintain a large library of contracts comes from bleeding this creature and bathing in - and drinking - a regular, fresh supply of its blood. Freeing it will weaken him significantly, setting back his progress to usher in Nightfall.
-The creature is a primordial fae called Nammu-Ninsiku, and was the first to Contract a being on Earth. It has the ability to change or nullify one condition of any contract and will grant one such ‘wish’ to the ones who have a direct hand in freeing it by putting on the masks. This wish can be transferred to a willing recipient if both parties are amenable and the original bearer doesn’t want the responsibility. This wish may have an additional price, depending on the magnitude of the wish; the fae will inform the wisher if this is the case. It will never be anything fatal or too high to pay, but it may well be significant.
-The dead Outlands beings scattered among the coral forest were attempting to free Nammu-Ninsiku, and paid for it with their lives. The dullahan was just one of many of these beings and has been looking for an appropriate way to dispense revenge since the initial slaughter.
Of course, you might just want to free it for being a creature in pain. It’s up to you.)
((OOC Post is over Here for questions or planning))
Chains are first come, first served! If you want to volunteer your character for a mask, reply to the relevant toplevel in whatever way suits your character best and treat it as a starter you can jump off of.
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[He lifts one of his front legs and rolls a claw in a lazy circle.]
The dragon is here, therefore the prince is obsolete. That would be the end of it if he wasn't so stubborn.
[Even he's not one-hundred percent sure what he's talking about here. The story at work, he supposes. A mix the character alone can't grasp, a reason the man beneath would rather avoid thinking about.]
It's like saying dying is why you're dead. Kind of obvious, don't you think?
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What makes you so certain he must be obsolete, that there's no other fate for him than that?
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Did you really come all this way to insult me? For someone who doesn't know me, you sure are making a lot of assumptions, aren't you dead man?
[His voice wavers a bit.
(He does know you.)
It's ridiculous. They've never met.]
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(A memory of a dream, filtered through a fairytale). ] Though you were somewhere between prince and dragon, then. But that was long ago.
[ In a story, a year is as long as the teller wants it to be. A year can be short, or forever. ]
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[His head hurts, a dull, throbbing pain at the back, as if something is trying to claw its way out.
A dance that would look deadly to anyone outside, of threats and banter in a tower beneath a neversetting moon.
(something precious)]
You're...
[He shakes his head with a growl.]
You're giving me a headache. If I forgot it's not my fault. You're the one who keeps switching masks.
[(Red, simple, and crested, only covering half his face. Another with runes on the inside, resembling a fox. A gift.)]
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It makes me sad indeed, to see you deny yours. [ Prince, and dragon, and in-between. He is both, neither, a person broken and split. Why, for what reason, he doesn't remember (he knows, but it's not his role to play). ] To be so at war with yourself.
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"It makes me SAD..."
Really? You're really going to keep taking his side?
[What else could this be about? Of course he wanted he prince around. No one wants a dragon.
You know he's just as likely to change, right? Even more than you think I am.
[He leans forward, a tiny puff of smoke escaping from his nostrils. A warning.]
It's disgusting, really. But maybe that's what you want. A happy little subservient doll for you to mold how you like.
[(You know that's not true.
You made a promise. Stop.)
The dragon hates the prince. It's natural for him to hate anyone who loves him. The man in red is lucky that he's already dead.]
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So fierce, so quick to leap! What a proud dragon you are! And yet you forget, so easily, the reason why I traveled so far.
I came here to meet a dragon. If you think I sought something to make pet or plaything, then you make yourself a fool.
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[he says through grit teeth]
--then why do you sound so eager to get rid of him?
[He lets out another huff of smoke]
Just what in the world are you after?
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But do you really think acknowledging your reflection will mean you're worth less, that his existence devalues yours, that only one of you can live? You are two sides of a coin, split, refracted. A mirror broken.
[ His mask changes, as he speaks; one side the facsimile of a human face, the other the bloody grin of a broken, fractured skull. A coin that wasn't there before shines in his hand. ]
You can be whole, if you so desire. Something that's neither dragon or prince, a role that's only yours. Stronger than before.
[ And yet, he still hasn't answered the question. Preferring to speak in riddles.
(The answer is simple. It's an answer that can break a spell.) ]
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Even without the dragon, the prince would be little more than a prisoner in another gilded cage. At least the dragon is free.
But this deal... It's interesting. Being whole doesn't suit him, he thinks, but the promise of power is tempting.
After all, in this world only the strong are allowed to survive.]
What are you offering?
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I only want for your happiness. If I offered what I harbor in exchange, it would lose all value.
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Yes, yes, my life will be so much better, blah, blah, blah. That's nice and all, but it doesn't exactly get to the how of the matter, does it?
You said that I'd be more powerful if we combined. That's what I want.
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A mirror that reflects a hidden nature. [ Perhaps it's trickery; but as long as the dragon believes it, then it becomes real. ] You've left things unspoken unfairly for too long, dear dragon. Now is the time you face each other.
[ And he will bear witness, of course. He has no intention of leaving. ]
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If that's what death does to someone, he has half a mind to find some way to be immortal.
The Dragon leans his head down, eyes squinting as he focuses on his reflection in the mirror. It's dark and hazy, but it looks distinctively human, a fact that makes his lip curl up in disgust instinctively.
And then it comes: a voice from the mirror, distorted and fearful, muffled, but still very much there. Very much understandable.]
Is someone there?
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Just me. And the dragon, of course. But you know that.
O prince, won't you come closer?
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You're not dead? He didn't kill you?
[The dragon snorts out a snicker and the prince stops his approach.]
You're half right.
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If there's something you've wanted to say to him, why not speak now, while you can face each other clearly?
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That's what I thought.
You won't say anything. You never could and you never will. Why don't you do us both a favor and keep playing the good boy, eh? You disappear and I help us live the life we've always deserved.
[The prince pauses, then stands tall, shoulders back and his eyes narrowed as he glares at the dragon in defiance.
The dragon's smirk falls away, replaced by a dark scowl, and he meets the prince's gaze with equal determination.]
I hate you.
[The two growl out the words in unison, and suddenly the shadows peel away from the dragon's form, leaving a man in blackened rags, glaring at a reflection of himself in chains.]
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He moves closer, standing behind the dragon (the man who cloaks himself in shadows, hiding himself from the world). In the mirror he's created, the young man he used to be - his face still hidden with that bloody mask, still cloaked and hooded in that same shifting red - stands behind the prince, his smile sad. ]
So much ill-feeling between you. Must you detest each other so much?
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Cruel and heartless--
Passive and desperate--
--a murderer who does whatever he wants with no regard for anyone else!
--a blind fool who's only good at getting himself killed!
[Why would the prince ever want to become someone like the dragon?
Why would the dragon allow himself to be at the mercy of others?]
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My, oh my. What denial! What hatred! But those things you say are far, far too simple for the tangled truth that your story has become. The things you've done. The bonds you've formed. The cruelties that were done to you, and what you chose to make of yourself.
Isn't that so?
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What are you going on about now? It is simple, isn't it?
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