Ziggy (
sauerfacedcyborg) wrote in
daybreakacademy2019-06-11 07:05 pm
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Spirit Tracks
Who: Ziggy, Nekane, Kisara, Minako, Serena, Bai Lin, Doreen, Keith, Ryuji, Ren Amamiya
What: Trying to calm a train, possibly via suplexing
When: June 10th
Warnings: Death-related stuff, possible stirring of traumatic memories
[Boarding the train is easy, perhaps surprisingly so, given how many of the mission group are fully alive. Once on board, however, they'll find that the cars don't even passingly resemble the outside structure of the train, arranged in a confusing mess of doors and cabins. The ghostly passengers drift about, passing easily through walls as they move through the train, mostly indifferent to the boarding team.
Mostly. Some of the spirits will try to approach the living, wearing the appearance of people they know to have died, and try to convince them to settle down and join them in the ride to the afterlife. Their arguments can be compelling, especially to those who have lost loved ones, but not supernaturally so. Conspicuously, they don't try to touch the targets of their arguments, and move away from attempts by the living to touch them. If someone should make contact, the illusion breaks, and the ghost is revealed to be nothing more than an unfamiliar interloper.
To anyone not immediately distracted by the dead (or the valuable cargo), something is obviously amiss as soon as they board. Sigils are painted on windows, or chalked onto the walls and floors of the cabins. They radiate obvious magic, and those with the knowledge to identify it will recognize it as a form of necromancy.]
What: Trying to calm a train, possibly via suplexing
When: June 10th
Warnings: Death-related stuff, possible stirring of traumatic memories
[Boarding the train is easy, perhaps surprisingly so, given how many of the mission group are fully alive. Once on board, however, they'll find that the cars don't even passingly resemble the outside structure of the train, arranged in a confusing mess of doors and cabins. The ghostly passengers drift about, passing easily through walls as they move through the train, mostly indifferent to the boarding team.
Mostly. Some of the spirits will try to approach the living, wearing the appearance of people they know to have died, and try to convince them to settle down and join them in the ride to the afterlife. Their arguments can be compelling, especially to those who have lost loved ones, but not supernaturally so. Conspicuously, they don't try to touch the targets of their arguments, and move away from attempts by the living to touch them. If someone should make contact, the illusion breaks, and the ghost is revealed to be nothing more than an unfamiliar interloper.
To anyone not immediately distracted by the dead (or the valuable cargo), something is obviously amiss as soon as they board. Sigils are painted on windows, or chalked onto the walls and floors of the cabins. They radiate obvious magic, and those with the knowledge to identify it will recognize it as a form of necromancy.]
no subject
[In Nekane's line of work they have long since learned to never expect anything to go straightforward. Getting on the train had been the easy part. Trying to find the damn engine room? A whole other story.
After walking through a few doors with no luck in getting anywhere fast, Nekane busies themself with studying the sigils drawn on the floor. It is fairly easy to run across them - they're standing in the middle of the walkway - but what may be interesting is Nekane is muttering quietly under their breath in a variety of different languages. English, French, German, and even Latin and Arabic. Nothing is happening but it is not stopping them.
Alternatively, they're digging through the boxes of cargo. No, they don't give a damn if they're cursed by anything inside. Next question.]
[B -From the past]
[It really isn't a surprise that someone from Nekane's past has shown up. Frankly it's the better option.
It doesn't mean they're not annoyed.
Nekane is making their way through the train, stopping to mark the door with a knife that looks to be made of shadow along the way. Apparently they're going for the 'mark the door' option to tell the difference between areas.
Meanwhile they're being followed by an older gentleman, a rather shady looking fellow in a trench coat and hat. He has not actually said anything to Nekane yet and the detective hasn't either...but Nekane is slowly looking more and more annoyed the longer the man is around.
They were at his bedside when he died. This is pointless.]
[ooc: prompt B may contain references to torture.]