Minako Arisato (
missleading) wrote in
daybreakacademy2019-10-24 09:58 pm
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THE THRILL OF THE HUNT
WHO: Characters listed here
WHAT: The Phantom Thieves (and others) infiltrate the palace of a pair of mages who have been murdering innocents in the British countryside
WHEN: October 13
WHERE: A small town in Great Britain
WARNINGS: Some gore, will update as necessary
"Vivianne and Roland Wolfe. Murderers. Amusement park."
The Outland seemed to pulse, as if the world beat like a living heart.
"Coordinates accepted. Beginning navigation."
The red-eyed icon on Ren’s cell phone began glowing brightly as the space around the team began warping as flashes of red and black seemed to rewrite the tenuous reality.
As the world once again came into focus, a scene of horror and carnage unfolded. The team was now in an amusement park, its walls and rides sheathed in garish gold plate that sparkled eerily under a blood-red moon. The whir and creak of highly suspect machinery echoed through the park as rollercoasters sped through the park. Those sounds, however, might well not exist for the extended, sustained screams of terror, shrieks of pain, and the weeping, pleading, and groaning of the dying.
Littering the ground were corpses - shadows, in this world, but bleeding and dismembered as any true human might be. In every case they were missing body parts, grisly trophies taken from them after they breathed their last… or at least, one would hope. Spotlights scanned the ground as those shadows that still lived fled in desperation. A spotlight affixing itself to a fleeing shadow would lock on as one of the mages, Roland in a white suit and tie splattered with blood and Vivianne in a blood-red cocktail dress would swoop down, chasing them with any number of means such as small cars, paragliders, or even glowing magical disks. In all cases, the result was typically the same. The shadow would run, screaming or sobbing, as they were chased down. In most cases the mages would toy with them, perhaps shooting out a kneecap, or speeding by and lopping an arm. This grisly "game" would continue until the mage grew bored, ending the shadow and claiming some kind of gruesome trophy.
Notably, both mages had glowing yellow eyes and somewhat sunken, distorted features - clear signs that these were not truly the people but their shadows, the lord and lady of this palace of horror. And they were thirsty for even more blood.
WHAT: The Phantom Thieves (and others) infiltrate the palace of a pair of mages who have been murdering innocents in the British countryside
WHEN: October 13
WHERE: A small town in Great Britain
WARNINGS: Some gore, will update as necessary
"Vivianne and Roland Wolfe. Murderers. Amusement park."
The Outland seemed to pulse, as if the world beat like a living heart.
"Coordinates accepted. Beginning navigation."
The red-eyed icon on Ren’s cell phone began glowing brightly as the space around the team began warping as flashes of red and black seemed to rewrite the tenuous reality.
As the world once again came into focus, a scene of horror and carnage unfolded. The team was now in an amusement park, its walls and rides sheathed in garish gold plate that sparkled eerily under a blood-red moon. The whir and creak of highly suspect machinery echoed through the park as rollercoasters sped through the park. Those sounds, however, might well not exist for the extended, sustained screams of terror, shrieks of pain, and the weeping, pleading, and groaning of the dying.
Littering the ground were corpses - shadows, in this world, but bleeding and dismembered as any true human might be. In every case they were missing body parts, grisly trophies taken from them after they breathed their last… or at least, one would hope. Spotlights scanned the ground as those shadows that still lived fled in desperation. A spotlight affixing itself to a fleeing shadow would lock on as one of the mages, Roland in a white suit and tie splattered with blood and Vivianne in a blood-red cocktail dress would swoop down, chasing them with any number of means such as small cars, paragliders, or even glowing magical disks. In all cases, the result was typically the same. The shadow would run, screaming or sobbing, as they were chased down. In most cases the mages would toy with them, perhaps shooting out a kneecap, or speeding by and lopping an arm. This grisly "game" would continue until the mage grew bored, ending the shadow and claiming some kind of gruesome trophy.
Notably, both mages had glowing yellow eyes and somewhat sunken, distorted features - clear signs that these were not truly the people but their shadows, the lord and lady of this palace of horror. And they were thirsty for even more blood.
no subject
"If we need a diversion, I can help with that as well. Otherwise, I think I'm better off hanging back until we can secure a route on the tracks!"
no subject
"Quetzalcoatl!"
The coiling serpent lifts her from the rising platform into the air, flying up toward the roller coaster like a silvery streak through the dark sky. She only has a few seconds to pluck the shadow from the tracks before the car mows it down—hopefully with Nana's extra boost she can make it in time.
no subject
"What have we here? Interlopers?"
The cart's rider, Vivianne, raises her arm. Several of the corpses littering the ground explode in a burst of gore, their blood and organs congealing into blades that then launch themselves at the team.
no subject
Frankly, he was glad he had practiced control of his powers by now. Even with the targets marked nearby, he threw up his Flashfield and kept the lightning in check from jumping out of it towards the rails yet. In a zone around him, GV created a bubble of lightning; harmless to his companions, but fully capable of deflecting or destroying the lances being launched at him.
But it does take some intense concentration to keep the Flashfield under control. He doesn't bother retorting to Vivianne, figuring someone else would be better suited for that... and he couldn't be distracted, especially if the call came to trip the rails.
no subject
She turns towards Vivianne, and her green eyes are hard. She lunges forward, rushing over the battlefield with both blades held out to each side. She leaps as she gets close, slashing with both swords simultaneously.
"Why are you doing this?" she shouts.
no subject
She's quick to act and uses her water to get herself onto the battlefield as well. She makes note of Nana's injuries but doesn't comment on it. There's no time for that. They have to stop Vivianne, and Ana isn't letting her get away with the mess she's made. She'll let Nana do the talking. She's mostly here for backup.
no subject
She gets a running start before leaping into the battle--she'll settle for just getting closer for now, rather than attacking.
... But she is ready to teleport at a moment's notice.