The Watchers of Night ([personal profile] thewatchers) wrote in [community profile] daybreakacademy2019-08-26 10:02 pm

GRIMM TIDINGS



GRIMM TIDINGS

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On the morning of the 27th, the campus is put on high alert. Students and staff alike wake to announcements calling willing volunteers to report to the Anvil of Hadur to be geared appropriately or to have their equipment checked, or else warned to stay within the dorms or other secured buildings on campus to avoid being caught in the fighting.

Those who are sensitive to such things can feel an unsettling presence begin to enroach; monsters that feel little except malice and an urge for destruction, hungering for life.

The Grimm are almost here.


A. DIRECT COMBAT
Students and staff eager to get into the fray are assigned the task of splintering the Grimm forces into more manageable chunks as they approach the Academy and swarm onto its grounds, assisted by Daybreak’s on-campus forces and other allies brought in for the fight. The goal, if any, is twofold - first, to divide and conquer, forcing large groups of Grimm apart into wards where they can be more easily whittled down and neutralized, and second, to keep them as far from the classrooms and dormitories as possible.

B. TOWER DEFENSE
To aid in the defense of the Academy, those who are less able to greet the enemy directly have been granted temporary and supervised access to some of Daybreak’s ranged defense systems. They’re a mix of more traditional magic and advanced technology; runic sniper rifles and enchanted grenade launchers sit side by side with staves and wands made for the purpose of long-range casting and activation of wards.

For the more daring, the gargoyles that commonly sit docile on the Academy’s rooftops are being summoned to service as mobile cannon platforms - magically-reinforced stone creatures able to leap or fly high above the battlefield to target groups of Grimm with arcane cannon blasts and to engage targets in the air. They vary in size - some can only bear a single rider safely, while others can support entire groups. All prioritize the safety of their riders above their own structural integrity.

C. TITAN-KILLING
Among the mass of shadowy forces, one in particular stands out. Towering above the rest of the small army, the Leviathan will initially stand and watch the battle going on, ignoring any attacks - but once it catches sight of its four targets, it refuses to be diverted from its course. Able to move faster and more fluidly across large distances than its bulk would suggest, the Leviathan’s major advantage is in brute strength and size, and its fearsome ability to breathe torrents of electric fire.

However, it’s little more than an exceptionally oversized beast, in the end, and unlike a normal animal, it harbors very little in the way of survival instincts. Though it won’t sit and take any attempts to kill it, it has a tendency to ignore anything that’s not its mission, and therein lies a weakness that can be exploited.

D AFTERMATH
The army of Grimm has been successfully repelled or recalled, likely looking quite a bit worse for wear than when they first arrived. Now is the time for wound care, clean up, and a well-earned rest after such hard work.

E WILDCARD
For anything else, on or off the battlefield, that doesn’t fit in with any of the above prompts.

code bases by tricklet
hawkwardness: (talonted)

[personal profile] hawkwardness 2019-09-03 12:42 am (UTC)(link)
B

[Some kind soul was good enough to modify a rifle for Tobias, and that would be how he's able to contribute to the fight! He's lying on his back in an awkward way, taking aim with the aid of a magical joystick-like device with one talon and squeezing the trigger with the other. It's the closest he's ever come to playing a video game, even as a human--his aunt and uncle never felt like spending that much money on him, naturally.

He's not the quickest shot, not using his feet, but his vision makes up for it and aim is fantastic. Every little bit helps, right? Every dead Grimm is one less enemy. And it's exhilarating. He's loving it!]


< Yes! Got one! >

D

[Later, when it's all over, he can be found tucked away in a corner, a cute little bundle of feathers. Lying there in that uncomfortable way for hours has made him stiff and tired. But he's unharmed, that's good. He'll rest a while and then he'll be ready to fill his belly for the day...]
unpocoloco: (Excited)

B

[personal profile] unpocoloco 2019-09-03 10:44 am (UTC)(link)
[He's not staying still much around the tower, seeking new vantage points every so often, helping others where he can, but he settles by friends on occasion, pulling out his arrows and aiming into the distance at the further enemies-- his aim is good, but he doesn't trust himself not to hurt someone on their side from this far out.

Tobias has no such problem. His brows go up and he flashes a grin.]


Nice one!

[He almost goes to high five, but stops and laughs at himself last minute.]
hawkwardness: (birbbaf)

[personal profile] hawkwardness 2019-09-03 10:08 pm (UTC)(link)
[He sneaks a quick peek over when Héc speaks up and has to wonder where the guy gets the strength to pull back a bowstring, considering how sickly he looks all the time. Impressive. And then he returns to the hunt.]

< This is pretty cool. I see the appeal of video games now. >
unpocoloco: (yeah!!)

[personal profile] unpocoloco 2019-09-04 09:59 am (UTC)(link)
[The answer is there if Tobias just looks close. The bow isn't traditional material, something scrapped together and designed to be lightweight. But more notably, runes coat the entirety of it, all for the purpose of making it usable without pulling him apart. Nothing impressive on his part besides aim.

He grins at Tobias.]


Yeah? Clearly I need to hunt down one of the games with the go karts. That's how real fun is had.

... and how friendships die, but small sacrifices.
hawkwardness: (majestic)

[personal profile] hawkwardness 2019-09-09 05:30 am (UTC)(link)
< I have no idea what you're talking about. Don't they have like a hundred shooting games? >

[Don't even try to tell him he's too young for violence. He disembowels rats for breakfast. It'll make him laugh and he might miss his next shot!]
unpocoloco: (Well It's True)

[personal profile] unpocoloco 2019-09-09 02:44 pm (UTC)(link)
[They're in a middle of a school that's preparing for war against numerous monstrous beings. Whether or not he thinks anyone is too young here has been repeatedly rendered moot.]

Bah! Shooting games aren't fun! I mean, sure, some people think they're fun but the party games are way better.
hawkwardness: (what large eyes)

[personal profile] hawkwardness 2019-09-09 11:43 pm (UTC)(link)
< You might have a point. Besides, I'm doing this, but there is no way I'm going to try driving a real car. Or go kart. >

[Not now, not ever, yeesh. He wouldn't make it one mile before he'd have to sprout wings and fly out the window, or lose his mind. So slow.]
unpocoloco: (14)

[personal profile] unpocoloco 2019-09-10 06:13 am (UTC)(link)
Driving is overrated anyway. I don't have wings and I still never bothered with it. Except that one time I stole that van-- but anyway! Virtual go-karts are way more fun!
hawkwardness: (cannot smile)

[personal profile] hawkwardness 2019-09-12 11:16 pm (UTC)(link)
[Aim, fire, another one down! He's smiling on the inside.]

< You're the expert. Consider it officially added to my list of 'stupid human stuff' to try. >

[Someday, maybe. Don't all those video game consoles cost hundreds of dollars?]
unpocoloco: (yeah!!)

[personal profile] unpocoloco 2019-09-14 08:57 am (UTC)(link)
Good. We're getting a nice solid list of stupid human stuff! You're getting this!
hawkwardness: (wut)

[personal profile] hawkwardness 2019-09-16 05:28 am (UTC)(link)
< Are we? You must be keeping track better than I am. What was the other stuff? Get more clothes, read more books? >
unpocoloco: (18)

[personal profile] unpocoloco 2019-09-16 11:34 am (UTC)(link)
Psh! That's sensible human stuff! We're talking stupid stuff! I'm not writing these down, that defeats the point.